I recently visited a Lego store in Orlando and was struck by the level of excitement and engagement throughout the shop. The feeling was equal parts Apple store (where everyone is involved but typically staring independently at  screens) and pre-school sensory table (where individuals and groups interact, build, and create common stories).

As I moved through the space, I realized this is exactly the kind of constructivist experience we sometimes hope to create in a learning environment.  Some highlights:

 

tactile and virtual interactions at the Lego store

A blend of tactile and virtual interaction - Lego bins are placed directly below computer monitors, encouraging students to interact both on the computer and in 3 dimensions.


multi-age learning at the Lego store

Multi-age engagement - parents and children of all ages were sitting around bins, projects, and computer banks sharing what was on their screens and in their hands. Materials were simple enough to connect with the youngest student but flexible enough to challenge even the brightest mind.


showcasing projects at the Lego store

Project showcases - around the store there were cases and sculptures demonstrating kits and unique structures. Some were interactive, others referenced and were placed in proximity to specific products (or tools).


breakout rooms at the Lego store

Deep-dive (breakout) rooms - off the main store hub were breakout rooms which housed specific demonstrations, contests, or explorations. These rooms offer privacy, and the reduced traffic and storage allow long-term projects to remain undisturbed.

 

The Lego store doesn’t “look” like a traditional classroom, but there was learning going on everywhere…and not just fact memorization. I overheard snippets of some fascinating conversations:

  • A seven-ish year old was asking his younger sister which of his two vehicle creations would win a race – and she supported her assessment by pointing out the number and size of the wheels.
  • A family looking at a Lego sculpture of Woody (from Toy Story) were trying to estimate how many blocks it would take to create. They were counting small segments and then multiplying them together to get a rough sense.
  • Two tiny kids were acting out a story with a couple of customized Lego characters they had made.
  • A mother and son were using Digital Designer to mock up a custom model that they could purchase.
  • About 60 children from ages 2-80 were elbow deep in build bins out in front of the store.

 

Physics, creative expression, architecture, multiplication, sympathetic reasoning, and logic – so much learning going on! To take a look inside a school that is embracing the fluidity of constructivist concepts within a rigorous academic program, spend a few minutes with this promotional video about Minarets High School in California:

 

Further resources

Of course, environment isn’t the only requirement for a successful educational space, but it is a step in a good direction. Interested in learning more? Go visit a Lego store. Otherwise, here are a few books that might get your creativity going:

The Third Teacher: 79 Ways You Can Use Design to Transform Teaching & Learning (Architecture)
The Third Teacher explores the critical link between the school environment and how children learn, and offers 79 practical design ideas, both great and small, to guide reader’s efforts to improve our schools.” (excerpt from the book description).

Turning Learning Right Side Up: Putting Education Back on Track
“Dr. Russell Ackoff and…Daniel Greenberg…take on the very deepest questions about education: What should be its true purpose? Do classrooms make sense anymore? What should individuals contribute to their own education?” (excerpt from the book description).

A New Culture of Learning: Cultivating the Imagination for a World of Constant Change
“By exploring play, innovation, and the cultivation of the imagination as cornerstones of learning, the authors create a vision of learning for the future that is achievable, scalable and one that grows along with the technology that fosters it and the people who engage with it.” (excerpt from the book description).

 

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Name: Kyle Pace (@kylepace | http://www.kylepace.com)
Current title: Instructional Technology Specialist
Selected accolades: I am a Google Certified Teacher and am currently pursuing an Ed.D. degree in Educational Leadership from Baker University. Organizer of Edcamp KC1 (Saturday, November 5th, 2011), #edchat moderator (Tuesdays @ Noon and 7PM)


What skill(s) do you feel are most important for today’s students to explore in academic settings (tech or non-tech related)?

It’s time for school to not look as much like, well, school. Students need to be having real world, authentic learning experiences that get them asking lots of questions, testing theories they’ve formulated, and creating new content. We live in a world where we are able to consume information at a rate equivalent to drinking from a fire hose. Schools have sadly become all too quick to ban, block, and deny our students of some of these resources. We need to be teaching our students how to be producers of content, not just consumers of content.

Read more →


  1. http://edcampkc.wikispaces.com/ []

Administrators around the globe are looking for the ‘next big thing’ to save students from a mediocre or irrelevant education and it seems that many have decided that Apple’s iPad is the catalyst to an answer.1

Apple & education: take 2 (or 3)

Will Apple save your school? That was the hope back in 2002 when the first eMac was unveiled:

“By listening to educators and including their suggestions in the development of the product, Apple is showing why they have led the market for technology in education for the past 25 years,” said James L. Konantz, Asst. Superintendent, Instructional Technology, Los Angeles Unified School District.”2

With all of the money spent on eMac labs and classroom computers, have schools succeeded in developing meaningful and relevant curriculum that closes the achievement gap, promotes higher-level thinking and prepares students for the 21st century?3 The fact that institutions are clamoring for a new solution might indicate not. This time around though, devices are personal and personalized.

Apple hasn’t specifically marketed the iPad as a mass-deployed educational solution, yet schools across the country are raising, finding or borrowing money to make a huge investment in tablet hardware with the hopes that students will engage and excel. At a time when school budgets are being slashed and class sizes mushroom, some districts are spending $400,0004, $790,0005, or even $1.2 Million6 on hardware purchases.

Early results…

iPads and education are all over the news as the 2011-12 school year gets underway, and they make for a great story: futuristic, easy to capture on video, a combination of portability and individuality. iPads look different enough (and are exciting enough) that teachers, parents, administrators and even students want to believe that they are the solution we’ve been searching for. Read more →


  1. Textbooks swapped for iPads by Irish school by Michael Grothaus (accessed October 13, 2011). []
  2. Apple Releases 17″ CRT-Based eMac, for Education Market Only by Bryan Chaffin (accessed October 13, 2011). []
  3. eMacs drive student achievement, MacWorld (accessed October 19, 201). []
  4. Inside a million dollar iPad school []
  5. In turnabout, teachers give students Apples, hope iPads boost test scores []
  6. District 303 makes multi-million dollar technology purchase []

Name: John Long (iPad pilot project | eMobilize project | Tech Ambassador Program)
Organization: School District of Palm Beach County
Current title: Technology Program Specialist
Selected accolades: 2003 Apple Distinguished Educator, 2008 Finalist Tech & Learning Leader of the Year, 2007 EMA Outstanding Service to Media Award, Dwyer Award nominee

 

 

Is there a clear message that you’d like to communicate with readers?

Just because a teacher can use technology does not mean they know how to teach with it. Just because a student can use technology does not mean they know how to learn with it.

Some people focus on student achievement. I focus on teacher and student learning, because when they learn they achieve.

The best method of professional development is through the role of coaching and modeling. Spending time listening, developing, and modeling. Teachers then can see the vision of how technology can impact students. The students then learn that technology is a great tool for learning.

Read more →

An Inquiry Lesson for 7th – 12th Grades

By Ethan Delavan

Objective:

Students will apply meta-cognition to conduct an inquiry into the effects of technology as a unifying or divisive force in their relationships with others, while critiquing source information and supporting a call to action with visual displays.

Inquiry Question:

Does the technology we’ve created bring us together as a society, or does it push us apart?

Materials:

Internet research access and digital presentation tools.

Preparation:

Create a digital presentation for your students which demonstrates either that technology pulls us together as a global community or that it tears us apart. Your presentation should model how they might present their own findings. It should be visually engaging, relevant to the age group you are trying to reach and controversial.

For example, you might highlight conclusions from the Kaiser Family Foundation about youth media consumption. Their research found an inverse proportion between hours of media consumption and personal contentedness. Or you might document the work of William Kamkwamba, a rural African youth who used any media he could find to create a hand-­‐built, wind-­‐powered electric generator for his village. (See Resources.) Read more →

When a classroom “works” it is a powerful place to be. While the students ultimately make these moments, talented educators need to set the stage for success.

The same can be said of harmonious faculty and staff relations. A building full of talented people does not guarantee a comfortable place to grow as an educator.

In honor of Edutopia’s 20th anniversary, please visit Edutopia to read more about creating a healthy faculty environment.

Name: Adrian Camm (@adriancamm | http://adriancamm.com/)
Organization: Quantum Victoria
Current title: Curriculum Innovation
Selected accolades: 2009 Australian Awards for Teaching Excellence – Best National Achievement: The Ministers Award for Excellence in ICT, 2010 Victorian Education Excellence Awards – Most Outstanding Secondary Teacher of the Year


What skill(s) do you feel are most important for today’s students to explore in academic settings (tech or non-tech related)?

Learning how to learn is the most important skill students need in the 21st century. But if you are looking at ‘hard’ skills then the STEM (Science, Technology, Engineering & Mathematics) disciplines, including computer science, will be needed by most as we move increasingly toward a multi-disciplinary, high-tech future.

Students with STEM skills, combined with innovation and entrepreneurship, will be equipped to find solutions to current and future problems such as clean and renewable energy, climate change, poverty, health etc. and this will ultimately lead to a better world. Read more →

Grade level: Grades 6-­8

by Thomas Petra

Objectives:

  • Plan and simulate a search and rescue operation
  • Choose and map a SAR search pattern
  • Compute time travelled using a rate
  • Justify problem solving decisions
  • Determine success of the SAR operation

Resources:

Summary:

Students work in groups as emergency responders on a search and rescue mission at sea. After identifying pertinent variables of the situation they become acquainted with U.S. Coast Guard search patterns and procedures. They are given a helicopter and cutter to perform the search but need to take into account each vehicle’s limits. Once the groups have gathered the necessary information they need to decide how to conduct their search using the equipment and data available to them. Google Docs is a great resource to guide and record this exchange.

The SAR patterns are mapped in Google Earth. One path marks the cutter’s search pattern and another for the helicopter. The search vehicles’ speed needs to be used to calculate each turn in the pattern. This is marked in Google Earth with placemarks denoting the time. Read more →

Name: Thomas Petra (@RealWorldMath | About | Real World Math website)
Current title: Founder of RealWorldMath.org
Selected accolades: 50+ 3D buildings in Google Earth, Google Certified Teacher

 

What is the best part of your job?

I feel a general sense of freedom when I design math lessons for Google Earth. In the past, I always ended up altering the material that goes along with the traditional math instruction so that it was more interesting or challenging to my students. Now I have more tools that enable me to do this.

I can choose the concepts I want to focus on and the way I present them. Google Earth allows me to bring elements of history, science, or geography into a math lesson. I try to show math in meaningful situations…if I can do this, then students can make relevant connections.

 

In your 20 years as an educator, has technology directly improved your teaching ability? If so, are there measurable indicators you use to assess this?

Technology makes my instruction multidimensional. Math instruction typically has students playing a passive role in learning, but with technology I was able to create lessons where they are active participants. Instead of disseminating information, I can create environments where students construct their own knowledge.

Technological benefits are not easily measured by conventional assessments. I find that technology boosts higher­‐level thinking skills that the standardized tests don’t measure and it helps to build positive student attitudes towards mathematics. I still relate my content to the CORE standards but I feel it goes beyond that.

 

What are some essential websites or software offerings that you regularly use with students beyond Google Earth?

I’ve taught math students how to use SketchUp to make models of polyhedrons and 3D buildings. I think it’s a great tool for project-­‐based learning activities. It incorporates measurement, modeling, photography, and plenty of opportunities for problem solving. We modeled over 30 buildings of a community center together.

Community Center building in Sketchup from RealWorldMath.org

YouTube doesn’t have to be a place where viewers passively watch video. Free annotation tools allow content creators to provide interactive opportunities to engage content. The resulting video can be used as part of a flipped classroom model or to time-shift any kind of instruction.

This video tutorial shows you exactly how to create buttons that can be placed on your video to jump forwards and backwards within the timeline.

Demonstration #1: Interactive Flipped Instruction

Here is an example of an interactive lesson on fractions that use YouTube annotations to create a quick self-quiz.1 This flipped instruction (flipped classroom) example redirects the viewer directly into the pertinent portion of the lecture that addresses any incorrect answers:

Demonstration #2: Chapter Markers in YouTube

Here is an example of a video that covers several different topics and includes an introductory table of contents that can be accessed at any time.2

Demonstration #3: Allow viewers to create their own content

Final example is fun but also a powerful example of the freedom that interactivity allows. Use the buttons to play the piano and create your own song – one that the original video creator could never have imagined.


  1. From a previous blog post: Interactive flipped instruction with YouTube annotations and time-markers []
  2. From a previous blog post: Screencasting and flipped instruction: beyond math []